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Intel graphics 4000
Intel graphics 4000




Quick SyncĪPIs supported by HD Graphics 4000, sometimes including their particular versions. You'll probably need this information if you need some particular technology for your purposes. Technological solutions and APIs supported by HD Graphics 4000. In other words, Intels graphics is now fully compatible on a hardware level with DirectX 11 and OpenGL 3.1 software interfaces. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports. Types and number of video connectors present on HD Graphics 4000. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead. Parameters of memory installed on HD Graphics 4000: its type, size, bus, clock and resulting bandwidth. It features 128 shading units, 16 texture mapping units, and 2 ROPs. Built on the 22 nm process, and based on the Ivy Bridge GT2 graphics processor, the device supports DirectX 11.1. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard. The HD Graphics 4000 was an integrated graphics solution by Intel, launched on May 14th, 2012. Useful when choosing a future computer configuration or upgrading an existing one. Information on HD Graphics 4000's compatibility with other computer components. These parameters indirectly speak of HD Graphics 4000's performance, but for precise assessment you have to consider its benchmark and gaming test results. HD Graphics 4000's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed.






Intel graphics 4000